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About Zombotron 1
You start Zombotron 1 as a lone space explorer whose ship has crash-landed on a dank, zombie-infested planet. There’s no tutorial kicking you by the shins—just a pixel-art landscape full of abandoned laboratories, toxic swamps and crumbling bunkers waiting for you to poke around. You’re armed with a basic blaster and a limited supply of grenades, so every encounter with shambling undead or weird alien critters has you weighing your ammo count like it’s precious gold.
As you poke through the levels, you’ll pick up bigger guns, from machine guns to shotgun-like scatter blasters, and learn to hop around with double jumps and jetpack bursts. Your suit can be upgraded, too, letting you survive sweltering lava pits or breathe underwater for a bit. There’s a pleasing back-and-forth between careful resource management—should you use that grenade now or save it?—and the thrill of blasting hordes to smithereens.
The world itself feels alive even though it’s a pixelated corridor shooter. Every corner hides a secret cache or a nasty surprise, so cautious exploration pays off. Sometimes you’ll stumble on a hidden ammo locker; other times you’ll spring a trap that sends a hoard your way. The controls are snappy, the level design keeps you on your toes, and the occasional boss fight ramps up the tension just when you think you’ve got it figured out.
Even years after its flash heyday, Zombotron 1 still has a scrappy, addictive charm. It isn’t trying to reinvent the wheel—just deliver solid shooting action, tight platforming and the rush of survival against the undead and extraterrestrial. If you like your arcade shooters lean and mean, with a smidge of exploration and plenty of “one more level” temptation, you’ll find this little gem hard to put down.