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Introduction to Zombies Surrounded
I stumbled upon Zombies Surrounded when I was looking for a fresh twist on zombie games, and it definitely delivers more of a brain-burner than a run-and-gun. Instead of blasting hordes with endless ammo, you’re given a fixed number of lines or walls per level, and your goal is to encircle the shambling undead before they wander off and nibble on your survivors. There’s something oddly satisfying about tracing a neat polygon around a group of zombies and watching them bounce around, wondering how they got themselves into that corner in the first place.
As you move through the levels, the puzzles start playing with timing, narrow corridors, and special tiles. Sometimes you’ll have to drop a trap in just the right spot so a zombie takes a wrong turn, or use a spring tile to launch them into a makeshift cage. There are bombs you can place to change the landscape altogether, but you have to think twice—wasting one on a single zombie early on can leave you scrambling later when you really need it. The variety keeps you on your toes, and I’ve caught myself redoing a level multiple times, convinced there’s a more elegant solution I haven’t spotted yet.
Visually, the game opts for a clean, almost minimalist style—bright colors, simple shapes, and cartoonish zombies that are more amusing than grisly. The soundtrack is subtle, a little eerie, but never overwhelming, so you can focus on your next move without getting startled by jump scares. Sound effects are punchy when you snap a wall into place or watch a bomb explode, giving each success a satisfying payoff.
What really sold me, though, is how addictive it is to clear “just one more” level. There’s a real sense of progression as the puzzles grow more intricate, and the designers sprinkle in little surprises—like teleporters or conveyor belts—to shake up your strategy. If you’re in the mood for a zombie game that’s as much about planning as it is about zombies, Zombies Surrounded might just be the perfect fit.