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Enjoy Playing Super Mario World 2: Yoshi's Island (SNES)
I’ve always loved how Super Mario World 2: Yoshi’s Island opens with that sweet moment of baby Mario tumbling through the sky, only to be caught by a flock of Yoshis just in time. From the get-go, the game makes you feel like you’re part of an animated storybook—every page turn reveals new surprises, and you’re constantly rooting for that determined little dino to keep Baby Mario safe. It’s such a fun twist on the usual Mario formula, turning you into the protector rather than the hero himself.
Playing feels like second nature, thanks to Yoshi’s flutter jump, ground pound, and egg-throwing arsenal. You quickly learn how to crank out eggs with the item–popping mechanic, and there’s a real rush in lining up a long-range shot to punch through a line of enemies. The clock’s always ticking, though, so there’s this gentle tension between trying to explore every nook for hidden stars and moving fast enough that Baby Mario doesn’t float off on his own adventure.
What really sold me was the art direction—crayon-style backgrounds that look like they were scribbled in a childhood sketchbook. It’s charming, whimsical, and somehow both playful and detailed at the same time. Combined with Koji Kondo’s bouncy, melodic tunes and those whimsical sound effects, you get an atmosphere that feels alive. You can practically hear the breeze rustling through the trees or imagine the squishy stomps of a giant boss making the ground tremble.
Even now, decades after its release, Yoshi’s Island still feels fresh. Critics and players alike never stop praising it, and it often shows up on “best of” lists for the SNES. It’s spawned its own spin-offs and remains a shining example of creative game design—proof that a familiar franchise can still surprise you when it dares to see the world through a Yoshi’s eyes.