Read this if the game doesn't load.

Go Fullscreen

Info About Sieger

Every time you sit down to play Sieger, it feels like you’re stepping onto a misty, medieval battlefield where every choice matters. The box opens to reveal sturdy cardboard pieces, beautifully illustrated cards, and a handful of wooden meeples waiting to be marshaled into your army. There’s a tangible sense of anticipation as you shuffle your starting deck and lay out the hexagonal map tiles. It’s the kind of tactile joy that board gamers crave: the clink of meeples, the whisper of cards being fanned out, and that moment when you realize your opponent is plotting a flank you never saw coming.

At its core, Sieger is a deck-building, area-control hybrid. You begin with a basic set of troops and resources in your personal draw pile, then gradually recruit knights, archers, and siege engines to bolster your forces. Each turn, you decide whether to consolidate power in your own territory—mining for gold or reinforcing walls—or to strike out, claiming new tiles and crucial chokepoints. The battles are resolved by a clever combination of card plays and die rolls, which keeps things unpredictable without ever feeling unfair. Planning five moves ahead is a fool’s errand, but having a flexible strategy? That’s the true path to victory.

What I love most about Sieger is how it forces tough calls. Do you build up your defenses in hopes of weathering a late-game onslaught? Or do you funnel every scrap of gold into a sudden blitz against your neighbor? Watching someone’s carefully laid plans unravel under the weight of a single, perfectly timed siege tower never gets old. And when you do manage to break through their lines, there’s a real sense of accomplishment—like you outwitted a worthy adversary rather than simply rolled higher on a die.

By the time one of you finally accumulates enough victory points to claim the title of Sieger, the table is strewn with spent cards, laugher, and playful trash talk. It’s a game that sparks rivalries, forges alliances (temporary though they may be), and leaves everyone itching for a rematch. Whether you’re brand new to strategy gaming or a seasoned wargamer, Sieger strikes that sweet spot between tactical depth and plain-old fun. Just don’t be surprised if you find yourself thinking about your next campaign long after the meeples are tucked away.