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Info About Old Canon

You step into a dusty, overgrown fortress courtyard with nothing but a centuries-old cannon at your side—and that’s exactly the draw of Old Canon. You play as Elin, a spirited tinkerer who stumbles on this steam-driven beast buried under vines. Right away you realize it’s more than a relic: by swapping elemental cores—ice shards, ember vials, even arcane crystals—you turn that clunky blast tube into a multi-purpose puzzle tool.

The heart of the game is in how you use your cannon to solve each room’s unique brain-teaser. Angle it just so to hit distant switches, lob fire charges to clear brambles, or freeze waterfalls so you can shimmy up broken walls. There are boss encounters too, but even those feel more like mechanical riddles than bullet-hell spasms; you might need to reverse gravity or chain-react explosives to crack their armored shells.

A lot of the charm comes from the art style—hand-painted backdrops that look like they’re straight out of an old fantasy sketchbook. Rusty browns and mossy greens dominate, with crystal-bright bursts of magic whenever you fire off a special round. The soundtrack leans acoustic and mellow, so when you botch a shot, it almost feels like the world’s forgiving you to try again.

Beyond the single-player run, you’ve got a small but passionate community swapping custom puzzle maps and tinkering with unofficial modifiers. The developer even teases out occasional sandbox tools so players can tweak gravity or projectile speed and share their own challenge stages. It’s not about crushing global leaderboards—it’s about that sweet moment when you nail a puzzle in a way no one’s thought of before.