Read this if the game doesn't load.

Go Fullscreen

Play Online Incoming Again

Whenever I stumbled onto Incoming Again back in the day, it felt like someone had taken a classic arcade shooter, sprinkled in some modern polish, and then cranked up the chaos to eleven. You hop into the cockpit of a sleek hovercraft bristling with rockets, lasers, and a surprisingly satisfying gatling gun. Each level throws waves of alien fighters, bomb-dropping drones, or giant motherships at you, and the controls are tight enough that even if you’re swarmed, you always feel like you’ve got a fighting chance to pull off a last-second barrel roll and blast your way out of trouble.

What really sticks with me are the mission designs. One minute you’re zipping through canyons dodging heat-seeking missiles, the next you’re in a zero-gravity space station where every shot echoes off metallic walls. The developers snuck in clever little twists—like stealth sections where you can cloak for a few seconds, or boss fights so over the top they feel like they belong in a Saturday morning cartoon. And don’t even get me started on the surprise environmental hazards: collapsing bridges, reactive force fields, and even a segment where you’re fighting underwater in specially equipped pods.

On top of the single-player campaign, Incoming Again sneaks in a pretty fun split-screen mode that had me and a buddy trading friendly trash talk as we duked it out in custom arenas. There’s also an online lobby if you’re up for teaming or facing off against strangers who swear they’ve already mastered the most overpowered weapon in the game. Matches are quick, frenetic, and loaded with power-ups—and even when you lose, you’ll be itching to hit “rematch” because those last-second reversals feel oh so sweet.

What I love about Incoming Again is that it never tries to be more complicated than it needs to be. It’s pure, unfiltered arcade blasting, wrapped in enough variety and personality to keep things fresh from start to finish. If you’ve got a few hours to kill and you want a shooter that’s equal parts nostalgia and nonstop adrenaline, give it a whirl—you might find yourself coming back for “just one more mission.”