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Info About All My Gods

I recently stumbled onto All My Gods, and it’s been a blast juggling quirky deities on the battlefield. You start by picking a handful of gods—think mythological figures reimagined with their own card pools and cheeky personalities. Each god brings a signature playstyle: maybe one rains down lightning strikes, while another buffs your whole crew with divine armor. Watching them tag-team enemies feels like orchestrating a cosmic orchestra, and the flavor text often cracks me up more than a stand-up routine.

Combat flows nicely, especially if you’re into turn-based card games with a twist. You draft new cards as you go, upgrade your favorites, and tweak your deck to lean into powerful combos. Between fights, you wander through little event hubs, encountering everything from riddling sphinxes to bargain-hungry merchants. The random elements keep every run unpredictable—one playthrough you’re steamrolling with fire spells, the next you’re dancing around frost traps and healing your gods just to stay alive.

What really seals the deal is how the art and writing tie everything together. The hand-drawn illustrations have this charming, slightly offbeat vibe that makes every card feel special, while the dialogue leans into humor without ever feeling forced. I love that there’s enough depth to explore different strategies but never so much that you’re drowning under rules. If you’re looking for something that’s easy to pick up yet still surprises you a dozen runs in, All My Gods might just be the next game to keep you glued to your screen.